
During the convention in 2005 E.J. Gold guided Cynthia through elementary Bardo Training. Through this interactive demonstration what you need to know for Bardo Safaris is identified. Gold reveals the secret of exactly why Bardo Training is a practical tool.
The talk introduces the concept of using the video game *Diablo* as a training tool for "Bardo Safaris," a guided process designed to develop awareness and cognitive skills through structured challenges. The speaker discusses the structured training process, the philosophy behind the program, and the importance of open communication and mental adaptability. The discussion includes basic technical instructions on how to navigate the game and a broader reflection on frustration, learning, and personal growth.
The talk presents an overview of using *Diablo* as a training ground for Bardo Safaris, which are designed to develop a player's ability to navigate the unknown, manage frustration, and develop tactical thinking. The speaker introduces the training structure, which involves a 90-page at-home course, real-time monitoring, and one-on-one assistance. Emphasis is placed on the importance of honest communication—not just with trainers but with oneself—to ensure effective progression.
Gameplay aspects are covered, including entering the game, understanding the interface, navigating the game world, and basic mechanics such as running, walking, and engaging with non-playable characters (NPCs). The speaker highlights that the game environment is intended to disorient and challenge the player, inducing emotions such as panic, frustration, and excitement to mimic larger metaphysical and cognitive challenges.
The broader message explores the necessity of adapting to overwhelming situations, drawing parallels between gaming challenges and real-world experiences, including military training and theatrical discipline. The talk also addresses overqualification and the difficulty of filtering information, suggesting that managing what one chooses to focus on is key to mastery in both gaming and life.
Ultimately, the talk frames *Diablo* as more than a game: it is a controlled framework to develop resilience, cognitive flexibility, and perceptual acuity, particularly in preparation for more advanced Bardo experiences.
A surreal and immersive digital painting, inspired by dark fantasy and metaphysical themes. The central figure, a lone warrior, stands poised at the threshold of a mysterious, glowing portal in a ruined landscape. The ruins stretch endlessly with shifting pathways and eerie, changing architecture. Ghostly figures of guides and mentors shimmer in the distance, offering cryptic counsel. The scene is illuminated by an unnatural sky with swirling, contradictory hues, embodying both chaos and structure. Shadows creep unnaturally along the ground, hinting at unseen forces observing from beyond the veil. The warrior's armor is an intricate fusion of medieval and futuristic, symbolizing both ancient wisdom and advanced cognition. The image conveys both disorientation and purpose, a journey through the unknown toward higher understanding.